As each cell is largely self-sufficient for carrying out their function in Clan society, they can easily be swapped out, minimizing the effects of any transfer in power. Some artistic styles are also associated with certain Clans: in the field of architecture, though the majority of buildings are strictly utilitarian, for prestigious edifices the Wolf and Jade Falcon Clans both utilize dynamic construction techniques emphasizing strength and vitality, while the Smoke Jaguars love simplicity of form, clean lines and smooth walls. This process took a year to complete and gave the Inner Sphere breathing room to rebuild and prepare. Now led by Ulric Kerensky of Clan Wolf, the fifth wave of the invasion began in November 3051 and again threatened to sweep through the Inner Sphere. Both coins and blocks are minted in gold and contain ID chips and chemical compounds to prevent forgery. The severity of punishment depends heavily on the nature of the crime committed: minor offenses will involve some form of community service or perhaps public humiliation while a reduction in grade or short-term imprisonment are reserved for more serious offenses. These measures also help serve as a means of exerting control over the general population. They almost never steal bases. Soccer is similar to rugby, with the two opposing teams attempting to move a spherical ball down the pitch and score a goal, though except for the goalie players cannot use their hands. Few books have been written since the Clans formed and those that were are heavily censored to ensure they uphold Clan ideals; while pre-Exodus books do exist, their access is tightly controlled and limited to a privileged few. The Wardens believed that it was their duty to serve as protectors of the Inner Sphere until the Star League could be reborn naturally, while the Crusaders believed they needed to conquer the Inner Sphere and re-form the Star League with the Clans at its head. [12], The invading Clans realized they would need to elect a new ilKhan to lead the invasion, but such a process could only take place with a vote of all the Bloodnamed warriors, forcing them to return to the Homeworlds. They were brothers and sisters to our own ancestors 250 years ago, yet have been tempered by a stronger flame. General Aleksandr Kerensky led his forces to a hidden destination far from the Great Houses because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. However, exact attitudes towards the media differ between the Clans: at one extreme, the Smoke Jaguars had virtually no media industry and rarely allowed "nonessential" broadcasts within their territory, while at the opposite end, the Diamond Sharks pioneered the Chatterweb, sold media products to the other Clans, and maintain a media empire the rival of any within the Inner Sphere. Unsurprisingly, the concept of "might makes right" features prominently among the Clans, along with the view that the Inner Sphere was a "lost paradise" inhabited by barbarians, a den of corruption for whom the Great Houses were to blame for their culpability in the fall of the Star League. Led by Khan Polly, each episode illustrates the positive virtues of an aspect of Clan life as the group seek to liberate their Homeworlds from five tribes of evil monkeys, thinly disguised stand-ins for the Inner Sphere Great Houses. While the Clans achieved spectacular successes in the first two waves of their invasion, it was marred by their failure to capture or kill the heir to the Federated Commonwealth as well as their failure to realize they had captured the heir to the Draconis Combine. "[41][49], Another political divide developed after the Clan invasion between the Invader Clans, those which took part in Operation Revival, and the Home Clans, those left behind in Clan space. The use of so-called "dirty tricks" in order to get ahead is thus more prevalent among the civilians than it is in the warrior caste, and the most senior member of each caste has an authority potentially rivaling that of the Khans. In Clan Coyote and Clan Hell's horses, commanders of a Nova have the rank, In Clan Coyote and Clan Hell's horses, commanders of a Supernova have the rank, Your BattleTech News Roundup For July 2022, Your BattleTech News Roundup For June, 2022, Community Outreach - Gaming Jay And His Crescent Hawks Style Remake, civil war based on territorial status and resentment, https://www.sarna.net/wiki/index.php?title=Clans&oldid=863746. Equivalent to a Star Colonel, commands a squadron of DropShips or JumpShips, or a single WarShip. He finally abandoned this effort by August of 2783 and began work on a plan he hoped would at least preserve the spirit of the League. The invasion of the Inner Sphere resulted in a radical series of changes amongst the Clans, which saw their numbers reduced dramatically over the next thirty-five years. A Clan 'Mech might have lighter, more compact and more efficient components but it is still recognizable as a 'Mech. But with their seat of power threatened, Precentor Martial Anastasius Focht made a daring proposal. By 2794 prosperity had taken hold and colonization efforts were directed to a group of nearby stars, the Kerensky Cluster. Whereas in the Inner Sphere such acts are considered a sign of intimacy in a relationship, among Clan warriors it is merely a normal part of friendship. While the Inner Sphere was mired in the destructive Succession Wars, the Clans experienced a technological renaissance. The result is that the general technology level in the Clan Homeworlds differs very little from that of the Inner Sphere and in some areas even lags behind. If a Clansman says they will do something they will do it, as not keeping one's word not only slights their personal honor but that of their Clans. Battle raged across the Smoke Jaguar Homeworld from the first landings on 2 March until final victory on 7 April, by which point the Star League had achieved their goal of utterly destroying a Crusader Clan, which they hoped would give the Wardens more political power. [30], The type of media produced also depends on its target audience, though the promotion of the Clan lifestyle remains pervasive. Much blame was laid at ilKhan Kerensky's feet for the disastrous outcome, especially by those Crusaders within his own Clan. When they returned to the Inner Sphere, 250 years after their ancestors' departure, the Great Houses were mostly powerless to stop the massive Clan Invasion. The only Clan where a different caste is held in esteem comparable or possibly even greater than the Warriors is Clan Diamond Shark (formerly Clan Sea Fox), where Warrior-Traders are fairly common and Merchants are now the de facto rulers. [30], The Clans' language is rooted in Star League English, the language of government and commerce during the now defunct Star League. Without exception, there is nothing more holy or sacred to the Clans than these Chapels.[20]. This opposition came to a head in August 2823, and after various political and military clashes, the first Trial of Annihilation was carried out against Clan Wolverine. Under the leadership of, The Refusal War against Clan Jade Falcon was a calculated move by ilKhan Ulric Kerensky to pit his own Clan's strong Crusader elements against Clan Jade Falcon, another prominent Crusader, so that they would wipe each other out and weaken the Crusader camp among the Clans. "[63], Despite restrictions, a substantial black market exists within Clan society. It also encourages proxy battles and token fights in the form of a bidding process to minimize the forces involved in combat, and duels to minimize actual fighting while, again, emphasizing individual combat prowess. Khan Leo Showers, an ardent Crusader, now had the perfect opportunity to force through his agenda. [27], While known for their utilitarian mindset, the Clans maintain a number of well-developed artistic traditions, much of it focused on their mythological past (especially the Kerenskys); other favorite subjects include major historical events, Clan totems, and landscapes. On 12 April the reborn SLDF sent a delegation to Strana Mechty and before the Grand Council called for a Trial of Refusal against the invasion of the Inner Sphere. They later fled to the Inner Sphere during the Wars of Reaving, taking the only copies of the Founders' genetic legacies with them. The Clans which took part in the invasion were able to gain tremendous prestige as their warriors proved the strength of their bloodlines in combat and, more importantly, gained tremendous wealth as they conquered dozens of resource-rich systems. Clan Snow Raven's totem is even famous for not wasting anything. In 2800 the first of several small-scale clashes broke out on Eden between colonists of Capellan and Federated Suns origin; by May of next year full-scale rebellion broke out. While the three lower castes enjoy programming largely similar to that found in the Inner Sphere, including soap operas and cooking shows, scientist programming empathizes the advancement and dissemination of knowledge, while warriors prefer material focusing on battles, Trials, military technology and great leaders. The borrower must pay a fee determined by the duration of the loan and sum involved, and must put up collateral equal in value to the loan. ()". [9], The debate would continue for decades, and by 3000 the Clans were on the brink of invasion. The technician caste in particularly features heavily in military forces, handling duties such as maintenance and communication, and make up the bulk of crews on DropShips and WarShips. [42][43], In the fields of molecular and chemical engineering, the Clans were also able to make a number of developments to produce material stronger and lighter than normal for use in both military and civilian application. 1 'Mech, 2 aerospace fighters, 2 Combat Vehicles, 5 Elementals, or 5 squads. Representing a full day's work, work targets are based on age, skills and caste, and can be as simple as producing a given number of products in a day or involve more long-term and complex projects. Their motion was defeated by the heads of the Warden faction, Clans Wolf and Coyote, but the Wardens knew that public opinion was turning against them and it would only be a matter of time before the Crusaders could muster enough support to overrule them. Equivalent to a Galaxy Commander, commands either a major WarShip, or a Star of WarShips. This language is held sacred, as are many things dating back to the Star League, and as such is spoken with an emphasis on formality. The idea of sexual fidelity is completely lost on them as coupling with friends, usually members of the same sibko, is completely natural. Less formal and more flexible than others, Clan Wolf emulated its namesake by blending caution with decisiveness to snatch victory from the jaws of defeat. In Critter-TEK (a cartoon-style baseball parody of BattleTech), the Clans are pictured as the Crans, descendants of "Krewzinski, the great slugger who led the Big League lineup out on strike". [11], Ill prepared for an assault of this scale from an unexpected direction, the Inner Sphere's defenses swiftly collapsed in the face of the Clan assault. Clan Wolf split into two factions in 3058 after the Refusal War: the Warden Clan Wolf-in-Exile under Khan Phelan Kell who settled in the Inner Sphere, and the 'new' Clan Wolf forged by Khan Vladimir Ward from the remaining Crusader Wolves. While in most cases unable to interfere in the internal matters of a Clan, the Grand Council is charged with overseeing issues which affect all of them, particularly as it also serves as the highest court in Clan space, and its proceedings are managed by the Loremaster of the Clans. By buying up the necessary equipment one Clan can underwrite another Clan's mining or exploration effort in exchange for a percentage of the profit. Frontline units, always composed of trueborns, are the primary assault forces of the Clans. While this can be helpful in getting to the bottom of the matter, it also allows them to hinder the process; in trials involving members of the warrior caste a Loremaster will sit in as judge to ensure fair play, though the civilian courts will rarely receive such supervision. Likewise is the belief that, as the honest and noble descendants of the Star League, the Clan way of life is the true way, and any dissenting voice is considered treasonous. It was actually the demands of the civilian castes, whose hard existence on the Clan Homeworlds made the Inner Sphere seem like a "lost paradise," which helped lead to its rise, until even staunchly Warden Clans began to succumb to the call of the Crusaders. Genetic modification techniques are similarly advanced and are responsible for the creation of some of the Clans' totem animals, such as the Smoke Jaguar. Considered time-consuming and "wasteful" by most warriors and scientists, the performing arts are dominated by and produced largely for the merchant and laborer castes, with an entertainment "supercaste" consisting of members from both having developed over the years. While some Clans are far more strict and conservative than others, all Clans follow this concept of honor to some extent. Outright persecution of religious people is rare in Clan society and those who adhere to any particular faith are for the most part tolerated, with varying amounts of extra hardships. The rest of the Wardens refused to take part as well, leaving only the Crusader Clans and the tattered remnants of the Smoke Jaguars to face off against the Inner Sphere forces in the Great Refusal. Like Moses, Aleksandr Kerensky is seen as a father figure who led his people into the wilderness but never saw the Promised Land, while his son Nicholas is the messiah who rescued his people from darkness. [41][44][43], The eugenics program proper began in 2819, though it wouldn't be until 2858 that the three distinctive phenotypes associated with modern-day trueborns first emerged.

Precentor Martial Anastasius Focht, 1st December. The rank the warrior holds is used as their title unless they hold the lowest rank (for example, Star Commander Zane). Still, some observers believe that consumerism will soon spread into Clan society and bring about its downfall from within.[41][42]. They have a weird concept of "Wa" which unites the team. The five castes are the Warrior Caste, Scientist Caste, Merchant Caste, Technician Caste, and Laborer Caste, with the warriors being the most prestigious. [8], During the Political Century, Clan society coalesced around two competing viewpoints: Crusaders who believed it was their right to reestablish the Star League by force with themselves as leaders, and Wardens who thought it was their mission to protect the Inner Sphere from outside threats while maintaining their own distinct culture. Focusing on the execution of preplanned plays and teamwork, it is played almost exclusively by Elementals. Following the collapse of the Second Star League and dissolution of the Truce of Tukayyid in 3067, the Clans would elect a new ilKhan to resume the invasion of the Inner Sphere. However, all goods are officially the property of each Clan which, along with any unused work credits, can be redistributed at will by the leadership. Consisting of aged or disgraced warriors these units may occasionally be ordered, in the face of overwhelming odds and near-certain death, to hold a location or attack an enemy as part of a major campaigns. [36], The Khan and saKhan also serve as their Clan's representative on the Grand Council, the governing body of all of the Clans. Instead, Khan Ward of Clan Wolf called for their Abjuration, which achieved the necessary four-fifths majority, and the Nova Cats were given a month to evacuate their Clan holdings.[17].